Senior Product / UX Designer
SF Bay Area
hi@mark-b.com

// CASE STUDY

Google Motus

AI fitness platform

Embedded Design lead

2022–24

Fitness videos play at you. A coach pays attention.

THE PROBLEM

How might we design an AI fitness experience that works with the devices you already own, helps you set and track real goals, and earns enough trust to keep you coming back?

APPROACH

Embedded with the Motus team: in the daily huddles, in the engineering standups, running the research loop. I designed the camera calibration and data-collection flows, the onboarding and goal-setting, the AI coach’s screens and dynamic cueing, and the landing page users come back to. Alongside it, the competitive research and the journey map, personas, and ecosystem map that aligned the team, plus concept work for Shorts filters and connected surfaces.

The hard part

Four rounds to make setup disappear

Getting a phone camera to see a whole human body is a solved engineering problem and an unsolved human one. We ran it as four rounds: sketch the ideal, build the alternatives, put them in front of users, then ship what survived.

Camera-calibration concept frame

Conceptual design

What good would look like with no constraints.

Calibration exploration one
Calibration exploration two
Calibration exploration three
Calibration exploration four

Initial explorations

Three near-term directions, built to be compared rather than admired.

Testing experience

Run through the UXR loop: designs built for testing, hypotheses and parameters set up front, then tuned against what came back.

Launched experience

The shipped bottom-bar experience.

Before

a full-screen gate: nothing else is reachable

After

setup rides in a bottom bar: the coach stays on screen, guidance is spoken as well as shown

Decisions

Teach setup inside the moment, not before it

The version that won didn't treat calibration as a gate. It gave the coach its own space and taught setup in the moment it mattered. Setup became part of the product, not a hurdle in front of it. The second call was quieter and mattered as much. You're eight feet from your phone, getting into frame. You can't read the screen from there. So every cue is spoken as well as shown: Move back, in plain language.

Onboarding

A conversation, not a settings screen

Before Motus can suggest anything, it has to know what you're training for, how often you can realistically show up, and what you actually enjoy doing. I designed the first run as a conversation rather than a preferences form: short, friendly questions, one at a time, that build a picture of the person.

The coach

Cueing that arrives in time to matter

An AI coach's real design problem isn't the model. It's making probabilistic guidance legible and worth trusting. I designed the coach's screens, its real-time feedback, and the goals and dynamic cueing behind it: corrections that arrive while the rep is happening, in words you can act on mid-movement.

The platform

A landing page that helps users get going

I redesigned the Motus landing page around three questions: what should I do today, how am I tracking, and what's coming up. The answers became smart content suggestions, goal tracking, and a weekly planner.

YouTube Shorts concepts using Motus body tracking: pose-similarity scoring on a squat challenge, a yoga stretch, and a sun salutation, with form cues and hold timers
Connected-surface concept: a Fitbit, a phone, and a cast-to-TV class view sharing one session, with companion devices connected and live form feedback

Experiments

A camera that reads bodies belongs in more than a workout

Once the model could track a body reliably, the question changed. I explored where else it could go: YouTube Shorts filters that turn rep-counting into something you play with rather than train with, and a connected-surface concept where a watch, a phone, and a TV run a single class between them.

Result

What shipped, and what stayed

Helped launch the AI coach. Shipped a steady run of platform work into the live app across releases. The research artifacts became the team's shared reference year after year. And the mission statement is still there.